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Devlog
Devlog #11 Update 0.65.0
June 26, 2026
by
howingp
This update focuses on gameplay polish, controller support, balancing, user interface improvements, and a large number of bug fixes. The goal of these changes is to make gameplay feel fairer, improve...
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Devlog #10 Update 0.62.0
June 24, 2026
by
howingp
This update introduces a brand-new enemy, continues balancing progression systems, improves visual readability in dark environments, and includes several combat, audio, and pathfinding fixes. The goal...
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Devlog #9 Update 0.60.0
June 22, 2026
by
howingp
This update introduces a new enemy type, improves minimap readability, continues pathfinding refinements, and includes several balancing changes. The goal of these changes is to make encounters more i...
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Devlog #8 Update 0.55.0
June 18, 2026
by
howingp
This update focuses on combat improvements, audio immersion, gameplay balancing, optimization, and visual clarity. The goal of these changes is to make combat feel more responsive, improve the atmosph...
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Devlog #7 Update 0.52.0
June 14, 2026
by
howingp
This update focuses on enemy behavior, movement improvements, atmosphere, and visual balancing. The goal of these changes is to make encounters feel more unsettling while continuing to refine the over...
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Devlog #6 Update 0.51.5
June 12, 2026
by
howingp
This update focuses on stamina balancing, immersion, audio improvements, fear mechanics, level variety, and loading optimizations. The goal of these changes is to improve the flow between exploration...
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Devlog #5 Update 0.50.0
June 09, 2026
by
howingp
This is a huge update for RCDR , focusing on progression, combat balancing, performance, enemy improvements, audio design, visual clarity, bug fixing, and a brand-new level. The goal of this update wa...
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Devlog #4 Update 0.47.0
June 01, 2026
by
howingp
This development update focuses on combat fixes, level generation stability, enemy collision, audio balancing, detective voice feedback, skill pool tuning, and droptable adjustments. The current goal...
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Devlog #3 Update 0.46.0
May 30, 2026
by
howingp
This development update focuses on enemy behavior, sound design, visual feedback, weapon handling, and several fixes that improve the overall feel of each run. The current goal is to make combat, inte...
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Devlog #2 Update 0.45.7
May 28, 2026
by
howingp
This second development update focuses mostly on enemy behavior, text polish, progression balance, and improvements to the rewind system. The current goal is to make each run feel more stable, more re...
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Devlog #1 Update 0.45.5
May 26, 2026
by
howingp
This is the first development update for RCDR , my VHS-style survival-horror FPS roguelite. I have been working on improving the core flow of the game, mainly focusing on level readability, enemy beha...
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